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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UGameplayStatics
Type | Name | Description | |
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void | GetAccurateRealTime
(
int32& Seconds, |
This method has been deprecated and will be removed. Use the double version instead. |
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void | GetAccurateRealTime
(
int32& Seconds, |
Returns time in seconds since the application was started. |