Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UGameplayStatics
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
| Include | #include "Kismet/GameplayStatics.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
static void CalculateViewProjectionMatricesFromViewTarget
&40;
AActor &42; InViewTarget,
FMatrix & OutViewMatrix,
FMatrix & OutProjectionMatrix,
FMatrix & OutViewProjectionMatrix
&41;
Remarks
Calculate view-projection matrices from a specified view target