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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UGameplayStatics
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include | #include "Kismet/GameplayStatics.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
static void CalculateViewProjectionMatricesFromViewTarget
&40;
AActor &42; InViewTarget,
FMatrix & OutViewMatrix,
FMatrix & OutProjectionMatrix,
FMatrix & OutViewProjectionMatrix
&41;
Remarks
Calculate view-projection matrices from a specified view target