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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UBlueprintSetLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintSetLibrary.h |
| Include | #include "Kismet/BlueprintSetLibrary.h" |
static void Set_Union
&40;
const TSet< int32 > & A,
const TSet< int32 > & B,
TSet< int32 > & Result
&41;
Remarks
Assigns Result to the union of two sets, A and B. That is, Result will contain all elements that are in Set A and in addition all elements in Set B. Note that a Set is a collection of unique elements, so duplicates will be eliminated.
Parameters
| Name | Description |
|---|---|
| A | One set to union |
| B | Another set to union |
| Result | Set to store results in |