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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UBlueprintSetLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintSetLibrary.h |
Include | #include "Kismet/BlueprintSetLibrary.h" |
static bool Set_Contains
&40;
const TSet< int32 > & TargetSet,
const int32 & ItemToFind
&41;
Remarks
Returns true if the set contains the given item. True if the item was found within the set
Parameters
Name | Description |
---|---|
TargetSet | The set to search for the item |
ItemToFind | The item to look for |