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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UBlueprintPathsLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPathsLibrary.h |
| Include | #include "Kismet/BlueprintPathsLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPathsLibrary.cpp |
UFUNCTION (BlueprintPure, Category="Utilities|Paths")
static void ValidatePath
(
const FString & InPath,
bool & bDidSucceed,
FText & OutReason
)
Remarks
Validates that the parts that make up the path contain no invalid characters as dictated by the operating system Note that this is a different set of restrictions to those imposed by FPackageName
Parameters
| Name | Description |
|---|---|
| InPath | path to validate |
| OutReason | If validation fails, this is filled with the failure reason |
| bDidSucceed | Whether the path could be validated |