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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UBlueprintPathsLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPathsLibrary.h |
Include | #include "Kismet/BlueprintPathsLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPathsLibrary.cpp |
static void SetProjectFilePath
&40;
const FString & NewGameProjectFilePath
&41;
Remarks
Sets the path to the project file.
Parameters
Name | Description |
---|---|
NewGameProjectFilePath | The project file path to set. |