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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UBlueprintPathsLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPathsLibrary.h |
Include | #include "Kismet/BlueprintPathsLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPathsLibrary.cpp |
static void NormalizeDirectoryName
&40;
const FString & InPath,
FString & OutPath
&41;
Remarks
Normalize all / and \ to TEXT("/") and remove any trailing TEXT("/") if the character before that is not a TEXT("/") or a colon