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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UBlueprintPathsLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPathsLibrary.h |
Include | #include "Kismet/BlueprintPathsLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPathsLibrary.cpp |
static bool IsSamePath
&40;
const FString & PathA,
const FString & PathB
&41;
Remarks
Checks if two paths are the same. True if both paths are the same. False otherwise.
Parameters
Name | Description |
---|---|
PathA | First path to check. |
PathB | Second path to check. |