Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UBlueprintMapLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintMapLibrary.h |
| Include | #include "Kismet/BlueprintMapLibrary.h" |
UFUNCTION (BlueprintCallable, CustomThunk,
Meta=(BlueprintInternalUseOnly="true", MapParam="Value"))
static void SetMapPropertyByName
(
UObject * Object,
FName PropertyName,
const TMap < int32 , int32 > & Value
)
Remarks
Not exposed to users. Supports setting a map property on an object by name.