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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UBlueprintMapLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintMapLibrary.h |
Include | #include "Kismet/BlueprintMapLibrary.h" |
static bool Map_Remove
&40;
const TMap< int32, int32 > & TargetMap,
const int32 & Key
&41;
Remarks
Removes a key and its associated value from the map. True if an item was removed (False indicates nothing in the map uses the provided key)
Parameters
Name | Description |
---|---|
TargetMap | The map to remove the key and its associated value from |
Key | The key that will be used to look the value up |