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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UBlueprintMapLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintMapLibrary.h |
Include | #include "Kismet/BlueprintMapLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/BlueprintMapLibrary.cpp |
static void GenericMap_Clear
&40;
const void &42; TargetMap,
const FMapProperty &42; MapProperty
&41;