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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UBlueprintFunctionLibrary
- UObject::GetFunctionCallspace()
- UBlueprintFunctionLibrary::GetFunctionCallspace()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintFunctionLibrary.h |
Include | #include "Kismet/BlueprintFunctionLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/BlueprintFunctionLibrary.cpp |
virtual int32 GetFunctionCallspace
&40;
UFunction &42; Function,
FFrame &42; Stack
&41;
Remarks
Return the space this function should be called. Checks to see if this function should be called locally, remotely, or simply absorbed under the given conditions bitmask representing all callspaces that apply to this UFunction in the given context
Parameters
Name | Description |
---|---|
Function | function to call |
Stack | stack frame for the function call |