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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/FPredictProjectilePathParams > API/Runtime/Engine/Kismet/FPredictProjectilePathParams/__ctor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStaticsTypes.h |
| Include | #include "Kismet/GameplayStaticsTypes.h" |
FPredictProjectilePathParams&40;&41;
Remarks
Empty constructor. You typically want to use another one that enforces thought about reasonable values for the most important parameters.