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Unreal Engine C++ API Reference > Runtime > Engine > Kismet
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h |
Include | #include "Kismet/KismetRenderingLibrary.h" |
Syntax
struct FDrawToRenderTargetContext
Variables
Type | Name | Description | |
---|---|---|---|
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FDrawEvent * | DrawEvent | |
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TObjectPtr< UTextureRenderTarget2D > | RenderTarget |