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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsOpaqueBlendMode
(
EBlendMode BlendMode |
Blend modes utility functions | MaterialShared.h | |
bool IsOpaqueBlendMode
(
const FMaterial& In |
MaterialShared.h | ||
bool IsOpaqueBlendMode
(
const UMaterialInterface& In |
MaterialShared.h | ||
bool IsOpaqueBlendMode
(
const FMaterialShaderParameters& In |
MaterialShared.h |
IsOpaqueBlendMode(EBlendMode)
Description
Blend modes utility functions
| Name | IsOpaqueBlendMode |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/SubstrateMaterial.cpp |
bool IsOpaqueBlendMode
(
EBlendMode BlendMode
)
IsOpaqueBlendMode(const FMaterial &)
| Name | IsOpaqueBlendMode |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/SubstrateMaterial.cpp |
bool IsOpaqueBlendMode
(
const FMaterial & In
)
IsOpaqueBlendMode(const UMaterialInterface &)
| Name | IsOpaqueBlendMode |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/SubstrateMaterial.cpp |
bool IsOpaqueBlendMode
(
const UMaterialInterface & In
)
IsOpaqueBlendMode(const FMaterialShaderParameters &)
| Name | IsOpaqueBlendMode |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/SubstrateMaterial.cpp |
bool IsOpaqueBlendMode
(
const FMaterialShaderParameters & In
)