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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsAlphaHoldoutBlendMode
(
EBlendMode BlendMode |
MaterialShared.h | ||
bool IsAlphaHoldoutBlendMode
(
const FMaterial& In |
MaterialShared.h | ||
bool IsAlphaHoldoutBlendMode
(
const UMaterialInterface& In |
MaterialShared.h | ||
bool IsAlphaHoldoutBlendMode
(
const FMaterialShaderParameters& In |
MaterialShared.h |
IsAlphaHoldoutBlendMode(EBlendMode)
| Name | IsAlphaHoldoutBlendMode |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/SubstrateMaterial.cpp |
bool IsAlphaHoldoutBlendMode
(
EBlendMode BlendMode
)
IsAlphaHoldoutBlendMode(const FMaterial &)
| Name | IsAlphaHoldoutBlendMode |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/SubstrateMaterial.cpp |
bool IsAlphaHoldoutBlendMode
(
const FMaterial & In
)
IsAlphaHoldoutBlendMode(const UMaterialInterface &)
| Name | IsAlphaHoldoutBlendMode |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/SubstrateMaterial.cpp |
bool IsAlphaHoldoutBlendMode
(
const UMaterialInterface & In
)
IsAlphaHoldoutBlendMode(const FMaterialShaderParameters &)
| Name | IsAlphaHoldoutBlendMode |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/SubstrateMaterial.cpp |
bool IsAlphaHoldoutBlendMode
(
const FMaterialShaderParameters & In
)