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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/InstancedStaticMesh > API/Runtime/Engine/InstancedStaticMesh/FInstanceAttributeTracker
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/InstancedStaticMesh/InstanceAttributeTracker.h |
| Include | #include "InstancedStaticMesh/InstanceAttributeTracker.h" |
void RemoveAt
(
FPrimitiveInstanceId Id,
int32 Index,
int32 MaxInstanceIndex
)
Remarks
Mark removed & update the tracked bits (remove & move operation) Note: this is not something that should be used really as it forces the tracker to touch all the masks after the removed item...