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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/InstancedStaticMesh > API/Runtime/Engine/InstancedStaticMesh/FISMCInstanceDataSceneProxy
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/InstancedStaticMesh/ISMInstanceDataSceneProxy.h |
| Include | #include "InstancedStaticMesh/ISMInstanceDataSceneProxy.h" |
bool CheckPlatformFeatureLevel
(
FStaticShaderPlatform InShaderPlatform,
ERHIFeatureLevel::Type InFeatureLevel
)
Remarks
Make sure the shader platform & feature levels match.