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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/InstancedStaticMesh > API/Runtime/Engine/InstancedStaticMesh/FISMCInstanceDataSceneProxy
- FISMCInstanceDataSceneProxy::BuildFromLegacyData()
- FISMCInstanceDataSceneProxyLegacyReordered::BuildFromLegacyData()
- FISMCInstanceDataSceneProxyNoGPUScene::BuildFromLegacyData()
- FISMCInstanceDataSceneProxyNoGPUScene::BuildFromLegacyData()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/InstancedStaticMesh/ISMInstanceDataSceneProxy.h |
| Include | #include "InstancedStaticMesh/ISMInstanceDataSceneProxy.h" |
virtual void BuildFromLegacyData
(
TUniquePtr < FStaticMeshInstanceData > && ExternalLegacyData,
const FRenderBounds & InstanceLocalBounds,
TArray < int32 > && InLegacyInstanceReorderTable
)