Navigation
API > API/Runtime > API/Runtime/Engine
| Name | InstanceDataManagerSourceInterface |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/InstanceData/InstanceDataManager.h |
| Include Path | #include "InstanceData/InstanceDataManager.h" |
Syntax
class InstanceDataManagerSourceInterface
Enums
Public
| Name | Remarks |
|---|---|
| FDirtyType |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInstanceDataManagerSourceDataDesc GetInstanceDataSourceDesc() |
Called to retrieve the data for | InstanceData/InstanceDataManager.h | |
void InstanceDataManagerMarkDirty
(
FDirtyType DirtyFlags |
Called to let the source (UComponent or whatever) know there has been a change that will needs to be flushed. | InstanceData/InstanceDataManager.h |