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Interface for world partition streaming sources
| Name | IWorldPartitionStreamingSourceProvider |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionStreamingSource.h |
| Include Path | #include "WorldPartition/WorldPartitionStreamingSource.h" |
Syntax
struct IWorldPartitionStreamingSourceProvider
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool GetStreamingSource
(
FWorldPartitionStreamingSource& StreamingSource |
WorldPartition/WorldPartitionStreamingSource.h | ||
virtual const UObject * GetStreamingSourceOwner() |
WorldPartition/WorldPartitionStreamingSource.h | ||
virtual bool GetStreamingSources
(
TArray< FWorldPartitionStreamingSource >& StreamingSources |
WorldPartition/WorldPartitionStreamingSource.h |