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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IWorldPartitionEditorModule
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsEditingContentBundle () |
WorldPartition/IWorldPartitionEditorModule.h | ||
bool IsEditingContentBundle
(
const FGuid& ContentBundleGuid |
WorldPartition/IWorldPartitionEditorModule.h |
IsEditingContentBundle()
| Name | IsEditingContentBundle |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/IWorldPartitionEditorModule.h |
| Include Path | #include "WorldPartition/IWorldPartitionEditorModule.h" |
bool IsEditingContentBundle() const
IsEditingContentBundle(const FGuid &)
| Name | IsEditingContentBundle |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/IWorldPartitionEditorModule.h |
| Include Path | #include "WorldPartition/IWorldPartitionEditorModule.h" |
bool IsEditingContentBundle
(
const FGuid & ContentBundleGuid
) const