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Unreal Engine C++ API Reference > Runtime > Engine > IVideoRecordingSystem
- IVideoRecordingSystem::StartRecording()
- FGenericVideoRecordingSystem::StartRecording()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/VideoRecordingSystem.h |
Include | #include "VideoRecordingSystem.h" |
void StartRecording&40;&41;
Remarks
Begins capturing video after a call to NewRecording or PauseRecording.