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Unreal Engine C++ API Reference > Runtime > Engine > IVideoRecordingSystem
Deprecated * Use GetOnVideoRecordingFinalizedDelegate
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/VideoRecordingSystem.h |
Include | #include "VideoRecordingSystem.h" |
virtual FDelegateHandle RegisterVideoRecordingFinalizedDelegate
&40;
const FVideoRecordingFinalized::FDelegate & Delegate
&41;