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Unreal Engine C++ API Reference > Runtime > Engine > IStreamingManager
- IStreamingManager::Exec()
- FStreamingManagerCollection::Exec()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
Include | #include "ContentStreaming.h" |
virtual bool Exec
&40;
UWorld &42; InWorld,
const TCHAR &42; Cmd,
FOutputDevice & Ar
&41;
Remarks
Allows the streaming manager to process exec commands. true if the command was handled
Parameters
Name | Description |
---|---|
InWorld | World context |
Cmd | Exec command |
Ar | Output device for feedback |