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Unreal Engine C++ API Reference > Runtime > Engine > IStreamedCompressedInfo
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioDecompress.h |
Include | #include "AudioDecompress.h" |
Source | /Engine/Source/Runtime/Engine/Private/AudioDecompress.cpp |
uint32 IncrementCurrentSampleCount
&40;
uint32 NewSamples
&41;
Remarks
Adds to the count of samples that have currently been decoded How many samples were actually part of the true sample count
Parameters
Name | Description |
---|---|
NewSamples | How many samples have been decoded |