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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IStreamedCompressedInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FStreamedAudioChunkSeekTable & GetCurrentSeekTable () |
Gets the current chunks seektable instance (or creates one) | AudioDecompress.h | |
| AudioDecompress.h |
GetCurrentSeekTable()
Description
Gets the current chunks seektable instance (or creates one)
| Name | GetCurrentSeekTable |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioDecompress.h |
| Include Path | #include "AudioDecompress.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDecompress.cpp |
const FStreamedAudioChunkSeekTable & GetCurrentSeekTable() const
the currently loaded chunk seektable
GetCurrentSeekTable()
| Name | GetCurrentSeekTable |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioDecompress.h |
| Include Path | #include "AudioDecompress.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDecompress.cpp |
FStreamedAudioChunkSeekTable & GetCurrentSeekTable()