Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IStereoRendering
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StereoRendering.h |
| Include | #include "StereoRendering.h" |
virtual void StartFinalPostprocessSettings
&40;
struct FPostProcessSettings &42; StartPostProcessingSettings,
const enum EStereoscopicPass StereoPassType,
const int32 StereoViewIndex
&41;