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Unreal Engine C++ API Reference > Runtime > Engine > IStereoRendering
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StereoRendering.h |
Include | #include "StereoRendering.h" |
virtual bool IsStereoEnabledOnNextFrame&40;&41; const
Remarks
Whether or not stereo rendering is on on next frame. Useful to determine if some preparation work should be done before stereo got enabled in next frame.