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Unreal Engine C++ API Reference > Runtime > Engine > IStereoRendering
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StereoRendering.h |
Include | #include "StereoRendering.h" |
virtual EStereoscopicPass GetViewPassForIndex
&40;
bool bStereoRequested,
int32 ViewIndex
&41; const
Remarks
For the specified view index in the view family, assign a stereoscopic pass type based on the extension's usage