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Unreal Engine C++ API Reference > Runtime > Engine > IStereoRendering
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StereoRendering.h |
Include | #include "StereoRendering.h" |
virtual FVector2D GetTextSafeRegionBounds&40;&41; const
Remarks
Gets the percentage bounds of the safe region to draw in. This allows things like stat rendering to appear within the readable portion of the stereo view. The centered percentage of the view that is safe to draw readable text in