Navigation
Unreal Engine C++ API Reference > Runtime > Engine > IStereoRendering
- IStereoRendering::GetStereoProjectionMatrix()
- FPixelStreamingHMD::GetStereoProjectionMatrix()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StereoRendering.h |
Include | #include "StereoRendering.h" |
FMatrix GetStereoProjectionMatrix
&40;
const int32 ViewIndex
&41; const
Remarks
Gets a projection matrix for the device, given the specified view index Specifying eSSE_MONOSCOPIC for the view index returns a center projection matrix encompassing all views