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Unreal Engine C++ API Reference > Runtime > Engine > IStereoRendering
- IStereoRendering::GetStereoLayers()
- FHeadMountedDisplayBase::GetStereoLayers()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StereoRendering.h |
Include | #include "StereoRendering.h" |
virtual IStereoLayers &42; GetStereoLayers&40;&41;
Remarks
Returns an IStereoLayers implementation, if one is present