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Unreal Engine C++ API Reference > Runtime > Engine > IStereoRendering
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StereoRendering.h |
Include | #include "StereoRendering.h" |
virtual int32 GetDesiredNumberOfViews
&40;
bool bStereoRequested
&41; const
Remarks
Returns the desired number of views, so that devices that require additional views can allocate them. Default is two viewports if using stereo rendering.