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Unreal Engine C++ API Reference > Runtime > Engine > IStereoRendering
- IStereoRendering::EnableStereo()
- FPixelStreamingHMD::EnableStereo()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StereoRendering.h |
Include | #include "StereoRendering.h" |
bool EnableStereo
&40;
bool stereo
&41;
Remarks
Switches stereo rendering on / off. Returns current state of stereo. Returns current state of stereo (true / false).