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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IStereoLayers
- IStereoLayers::MarkTextureForUpdate()
- TStereoLayerManager::MarkTextureForUpdate()
- FSimpleLayerManager::MarkTextureForUpdate()
- TStereoLayerManager::MarkTextureForUpdate()
- FSimpleLayerManager::MarkTextureForUpdate()
- TStereoLayerManager::MarkTextureForUpdate()
- FSimpleLayerManager::MarkTextureForUpdate()
- FSimpleLayerManager::MarkTextureForUpdate()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
| Include | #include "IStereoLayers.h" |
void MarkTextureForUpdate
&40;
uint32 LayerId
&41;
Remarks
Marks this layers texture for update
Parameters
| Name | Description |
|---|---|
| LayerId | The ID of layer to be set the description |