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Unreal Engine C++ API Reference > Runtime > Engine > IStereoLayers
- IStereoLayers::IsBackgroundLayerVisible()
- TStereoLayerManager::IsBackgroundLayerVisible()
- TStereoLayerManager::IsBackgroundLayerVisible()
- TStereoLayerManager::IsBackgroundLayerVisible()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
Include | #include "IStereoLayers.h" |
virtual bool IsBackgroundLayerVisible&40;&41; const
Remarks
Tell if the background layer is visible. Platforms that do not implement Hide/ShowBackgroundLayer() always return true.