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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IStereoLayers
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FLayerDesc GetDebugCanvasLayerDesc
(
FTextureRHIRef Texture |
IStereoLayers.h | ||
virtual FLayerDesc GetDebugCanvasLayerDesc
(
UTextureRenderTarget2D* Texture |
IStereoLayers.h |
GetDebugCanvasLayerDesc(FTextureRHIRef)
| Name | GetDebugCanvasLayerDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
| Include Path | #include "IStereoLayers.h" |
virtual FLayerDesc GetDebugCanvasLayerDesc
(
FTextureRHIRef Texture
)
GetDebugCanvasLayerDesc(class UTextureRenderTarget2D *)
| Name | GetDebugCanvasLayerDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
| Include Path | #include "IStereoLayers.h" |
| Source | /Engine/Source/Runtime/Engine/Private/IStereoLayers.cpp |
virtual FLayerDesc GetDebugCanvasLayerDesc
(
class UTextureRenderTarget2D * Texture
)