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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IStereoLayers > API/Runtime/Engine/IStereoLayers/FLayerDesc
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLayerDesc & operator=
(
const FLayerDesc& |
IStereoLayers.h | ||
FLayerDesc & operator=
(
FLayerDesc&& |
IStereoLayers.h |
operator=(const FLayerDesc &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
| Include Path | #include "IStereoLayers.h" |
FLayerDesc & operator=
(
const FLayerDesc &
)
operator=(FLayerDesc &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
| Include Path | #include "IStereoLayers.h" |
FLayerDesc & operator=
(
FLayerDesc &&
)