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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IStereoLayers > API/Runtime/Engine/IStereoLayers/FLayerDesc
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
| Include | #include "IStereoLayers.h" |
template<typename T>
bool HasShape&40;&41; const
Remarks
Which shape of layer it is. FQuadLayer is the only shape supported by all VR platforms. queries the shape of the layer at run time