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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ISceneViewExtension > API/Runtime/Engine/ISceneViewExtension/PostRenderView_RenderThread
- ISceneViewExtension::PostRenderView_RenderThread()
- FDefaultStereoLayers::PostRenderView_RenderThread()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneViewExtension.h |
| Include | #include "SceneViewExtension.h" |
virtual void PostRenderView_RenderThread
&40;
FRDGBuilder & GraphBuilder,
FSceneView & InView
&41;
Remarks
Allows to render content after the 3D content scene, useful for debugging