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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ISceneViewExtension
Each post-processing pass immediately precedes a PPM blend location, if it exists. See comments below.
| Name | EPostProcessingPass |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneViewExtension.h |
| Include Path | #include "SceneViewExtension.h" |
Syntax
enum EPostProcessingPass
{
BeforeDOF,
AfterDOF,
TranslucencyAfterDOF,
SSRInput,
ReplacingTonemapper,
MotionBlur,
Tonemap,
FXAA,
VisualizeDepthOfField,
MAX,
}
Values
| Name | Remarks |
|---|---|
| BeforeDOF | |
| AfterDOF | |
| TranslucencyAfterDOF | |
| SSRInput | |
| ReplacingTonemapper | The following post-processing passes may be last, and therefore receive a valid OverrideOutput render target. |
| MotionBlur | |
| Tonemap | |
| FXAA | |
| VisualizeDepthOfField | |
| MAX |