Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ISaveGameSystem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SaveGameSystem.h |
| Include | #include "SaveGameSystem.h" |
Syntax
static AsyncTaskPipe { TEXT("SaveGamePipe") };
Remarks
Save task pipe prevents multiple async save operations happening in parallel. note that the order is not guaranteed