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Unreal Engine C++ API Reference > Runtime > Engine > ISaveGameSystem
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SaveGameSystem.h |
Include | #include "SaveGameSystem.h" |
Syntax
static AsyncTaskPipe { TEXT("SaveGamePipe") };
Remarks
Save task pipe prevents multiple async save operations happening in parallel. note that the order is not guaranteed