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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ISMPartition > API/Runtime/Engine/ISMPartition/AISMPartitionActor
- ISMInstanceManager::CanDuplicateSMInstance()
- AISMPartitionActor::CanDuplicateSMInstance()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ISMPartition/ISMPartitionActor.h |
| Include | #include "ISMPartition/ISMPartitionActor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ISMPartition/ISMPartitionActor.cpp |
virtual bool CanDuplicateSMInstance
(
const FSMInstanceId & InstanceId
) const
Remarks
Can the given static mesh instance be duplicated? True if it can be duplicated, false otherwise.