Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IRenderAssetStreamingManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
| Include | #include "ContentStreaming.h" |
void UpdateIndividualRenderAsset
&40;
UStreamableRenderAsset &42; RenderAsset
&41;
Remarks
Updates streaming for an individual texture/mesh, taking into account all view infos.
Parameters
| Name | Description |
|---|---|
| RenderAsset | Texture or mesh to update |