Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IRenderAssetStreamingManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
| Include | #include "ContentStreaming.h" |
void ResetMaxEverRequired&40;&41;
Remarks
Resets the max ever required textures/meshes. For possibly when changing resolutions or screen pct.