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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IRenderAssetStreamingManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
| Include | #include "ContentStreaming.h" |
int64 GetRequiredPoolSize&40;&41; const
Remarks
Estimated memory in bytes the streamer would use if there was no limit