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Unreal Engine C++ API Reference > Runtime > Engine > IPIEPreviewDeviceModule
- IPIEPreviewDeviceModule::CreatePIEPreviewDeviceWindow()
- FPIEPreviewDeviceModule::CreatePIEPreviewDeviceWindow()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/IPIEPreviewDeviceModule.h |
Include | #include "IPIEPreviewDeviceModule.h" |
TSharedRef< SWindow > CreatePIEPreviewDeviceWindow
&40;
FVector2D ClientSize,
FText WindowTitle,
EAutoCenter AutoCenterType,
FVector2D ScreenPosition,
TOptional< float > MaxWindowWidth,
TOptional< float > MaxWindowHeight
&41;
Remarks
Create PieWindow Ref